dzelo ned 18.9.2011 17:40
Brkovi kaže...
dzelo kaže...

Evo vratio sam oruzje, sad me zaniima gdje naci srebro treba mi za maca, trazio sam svukud all nemogu da nadjem. 

ti si jedan obican provokator....

Nisam provokator, vec liepo kazem da sam pokrenuo stari save i onda lijepo vratio oruze od oonog cuvara. All sad mi treba srebro da napravim silver sword all ne mogu da ga nadjem . 

doktor1 čet 29.9.2011 18:05

The Witcher 2, version 2.0

 

New Game Modes

Arena - is a new gameplay mode that is separate from the main adventure and narrative of The Witcher 2. In this mode, Geralt of Rivia duels a variety of foes to the death in a gladiatorial arena located in an unnamed town somewhere in the Northern Kingdoms. In addition to winning gold and valuable items, players also receive points for their wins. They can then post their point totals on-line to compare their achievements against those of other blood sport enthusiasts around the world. Geralt can encounter both foes and allies in the arena. He can recruit the latter for a fee to assist him during his most challenging clashes.
To post your point totals to the forum, you must be registered and have a forum account! Register and establish your account directly through the game launcher or go to www.thewitcher.com. You can then log in to your account via the launcher.

IMPORTANT: Players using mods to alter their character attributes and statistics will not be able to post their point totals from the arena to the server. This is a necessary precaution to prevent any attempts at distorting competition or misrepresenting player achievements.

Tutorial - The game tutorial takes the form of a brief adventure during which players learn how to use a range of game mechanics and functionalities. Assuming the role of game protagonist Geralt of Rivia, players save a wounded knight named Bolton of Ironford while learning game controls as well as the basics of combat and alchemy. This transpires step by step as the tutorial guides players through a series of minor missions. Upon completion, based on demonstrated abilities, the tutorial recommends the difficulty level which the player should choose in embarking on the main adventure of The Witcher 2.

Dark Difficulty - The ‘Dark’ difficulty setting is the most demanding difficulty level in gameplay terms. Under this setting, each and every foe represents a significant challenge. In addition to raising the difficulty bar, the module includes several new sets of equipment/items that are linked through a dark legend detailed in the Journal. Once all their components have been collected and donned, the Blasphemer’s, Oathbreaker’s and Kinslayer’s outfits provide great advantages in combat. The swords included in the outfits strip opponents of Vitality while supplementing the witcher’s. However, given that they are cursed, the swords provide no benefit and harm Geralt by sapping him of Vitality as long as the outfits to which they belong remain incomplete.

 

 

Corrections and improvements to combat:

    Numerous improvements have been made in the targeting system.
  
    Parrying is now unlimited (even when Vigor is completely depleted), though parries no longer cancel all damage (maximum 50% reduction once the relevant ability has been acquired).

    Responsiveness of game controls has been improved. This includes but is not limited to casting Signs, parrying, and attacking immediately after evading an opponent’s assault.

    Geralt’s attacks are no longer interrupted by attacking opponents. Attacks are now contiguous and foes cannot interrupt Geralt’s attacks by landing a blow.

    Assorted fixes now prevent opponents from incessantly attacking Geralt after he has been knocked down. Geralt can no longer be knocked down repeatedly in quick succession. Also, he rises quickly while evading subsequent attacks.

    Geralt no longer attacks opponents located behind other opponents positioned nearer to him.

    The target locking system has been improved. Preference is now given to previously highlighted targets.

    Target selection has been improved. Priority is now given to foes affected by a critical effect facilitating the completion of a finishing move.

    The additional two steps Geralt took after mounting an attack with the W, S, A or D key depressed have been eliminated.

    Attacks can now be continued even when a key controlling Geralt’s movement (e.g. W, S, A, D) is depressed.

    Attacks can now be continued if the attack key is depressed immediately after the final strike of an attack animation sequence.

    Geralt can now pivot 180 degrees immediately after completing an attack.

    Assorted problems with key responsiveness have been resolved. Keys no longer need to be depressed twice or more to trigger a given action.

    A distance attack problem has been resolved. Geralt now mounts distance attacks (lunge with sword in hand in the Fast style) when opponents were located at a suitable distance from him.

Other corrections and amendments:

    Casting several bombs no longer blocks further inputs.

    An option has been added to the configuration tool enabling aspect ratio to be set independently of resolution.

    The amount of disk space required for game patching has been reduced.

    The loading of selected Witcher 1 game saves no longer causes the game to crash.

    A greater number of monsters now appear in the cave leading to Loc Muinne.

    Improvements have been made in the manner in which monsters are spawned in the mist in Chapter 2.

    The visual effect accompanying Adrenaline use no longer disappears prematurely.

    Archers now draw their swords more quickly when Geralt approaches.

    Mages no longer automatically cast shield spells when Geralt casts daggers at them.

    The game is now paused when Geralt executes a finishing move in combat.

    The troll in Chapter 2 has been corrected. Previously, in some circumstances he could not be attacked.

    Physics on cast daggers have been improved.

    The site for aiming daggers is now more visible.

    Geralt’s animation when he dies while casting the Axii Sign has been corrected.

    An exploit in the fight against Letho has been eliminated. Previously, this foe could be killed by casting bombs in quick succession.

    An exploit related to the ‘Insane’ difficulty setting has been eliminated. Previously, game saves could be loaded with difficulty set to this level, which was contrary to design intentions.

    Camera positioning/operation has been corrected during the boss fight against the kayran.

    Camera control via gamepads has been improved.

    Assorted adjustments have been made in mutagen statistics.

    The ‘Junk’ filter in the Inventory has been adjusted to provide for correct item filtering.

    In the Inventory, the dialogue window warning of prohibited actions has been corrected.

    Assorted corrections have been introduced to the mini-map in Chapter 1.

    Audio balance throughout the game has been adjusted.

    Erratic character teleportation in mini–games has been eliminated.

    Assorted adjustments have been made in animations applying to nekkers.

    A minor bug in the “Scent of Incense” quest has been resolved.

    Numerous minor fixes have been introduced in character lip-sync throughout the game.

AA-d00d pet 30.9.2011 15:08
Ramo kaže...
bugonja kaže...

pa dostupan je cijeli dan.pokreni igru i u launheru ce ti autopatchat.cca 750mb

  750?

Meni steam sinoc skinuo witcher update od preko 2 GB.

To sam čitao da ima neki bug na steam verziji što se tiče svake nadogradnje, naime zajedno sa patchom povuče i sav taj bonus content koji dobiš sa igrom, i tako svako puta.

 

Inače sam patch ima oko 750MB.

The White Wolf pet 30.9.2011 15:15

Arena mod mi je glupost totalno nepotrebno osim ako ne zelis non stop vjezbat cisti gubitak vremena ovih par ispravaka u gameplayu su svakako dobrodosla i par novih maceva i armor setova,ali za jedan patch od 750 mb ne vidim neko poboljsanje,bolje da se oni uhvate posla i da naprave kakvu ekspanziju za onaj debilni kraj igre  prije nego pocnu radit trojku...

bugonja sub 1.10.2011 10:50

help.rođo bi igro w2 i ima onu verziju,sad bi mu to patchao ali igra ne prihvaca nijedan patch.Stalno dobijem error game instalationis invalid or incomplete.patch je internetional i to onaj prvi 1.1 pa bi ih redom stavio al nece nijedan da prihvati.igra je instalirana i dobro radi.

probo bi ja kod sebe al mi je glupo sad posto imam verziju sa steam-a(koja se bez problema updejatala na 2.0) i prelazim igru.

 

EDIT:sredili smo. problem je bio sto je on vec prije to reinstalo pa je ostao   folder s troll dlc-om koji je pravio problem

smrad06 ned 2.10.2011 19:33

Instalirao igru i automatski mi stavlja postavke na medium, i sad ja pogledam system req naravno, sve štima. Stavim na ultra igra se jedva vuče na nekih 20-25 fps-a. Po zahtjevma bi trebala se vrtit bez problema na ultra settingsima, ali uzalud se trudim. Ima neki hotfix? Igra original, patchirana.

TomoR ned 2.10.2011 20:51
smrad06 kaže...

Instalirao igru i automatski mi stavlja postavke na medium, i sad ja pogledam system req naravno, sve štima. Stavim na ultra igra se jedva vuče na nekih 20-25 fps-a. Po zahtjevma bi trebala se vrtit bez problema na ultra settingsima, ali uzalud se trudim. Ima neki hotfix? Igra original, patchirana.

Samo isključi ubersampling, to ti ubija framerate. Ostalo ja mislim da možeš sa svojim kompom sve na max ostavit.

Almin94 pon 3.10.2011 10:14
smrad06 kaže...

Instalirao igru i automatski mi stavlja postavke na medium, i sad ja pogledam system req naravno, sve štima. Stavim na ultra igra se jedva vuče na nekih 20-25 fps-a. Po zahtjevma bi trebala se vrtit bez problema na ultra settingsima, ali uzalud se trudim. Ima neki hotfix? Igra original, patchirana.

i stavi jos Texture Downscaling na None

AA-d00d uto 4.10.2011 11:03
Almin94 kaže...
smrad06 kaže...

Instalirao igru i automatski mi stavlja postavke na medium, i sad ja pogledam system req naravno, sve štima. Stavim na ultra igra se jedva vuče na nekih 20-25 fps-a. Po zahtjevma bi trebala se vrtit bez problema na ultra settingsima, ali uzalud se trudim. Ima neki hotfix? Igra original, patchirana.

i stavi jos Texture Downscaling na None

None je "najviša" postavka za to!

None > Low > High

skočko ned 9.10.2011 18:05

pozdrav!

imam problema sa pokretanjem the witchera 2.

sve instaliram kako treba i onaj patcher...međutim

javi mi grešku kod prebacivanja fajla PAUL.DLL sa

DVD2 u instalacijski folder the witcher 2...javi mi

se greška kao da moram osigurati administaracijska prava i

da ima virus...

pa molim pomoć ako netko zna kako treba riješiti taj problem.

evo i slike...

skočko ned 9.10.2011 19:01
Obi Wan kaže...

kakav paul.dll sine...

 

patchiraj igru i miran si... patch mice drm zastitu

patchirao sam upravo opet...preko onog PATCHERA_EFIGS !

i kada to napravim dođe ono enter your serial,pa sta sad brate da radim???

PCGamerX ned 16.10.2011 02:32

Prvi puta igram Witchera 2 i imao bi jedno pitanjce...

Sada sam na Chapter 1 i na questu gdje moram pokupiti neku biljku za lov na ono čudovište koje se pojavilo u rijeci.

Naime, kada krenem iz sela u šumu i prema lokaciji tog questa, jedva dođem do špilje u kojoj se nalazi ta biljka, jer me u šumi napadne stotinu njih, a jedino rješenje je da im bježim, a kada konačno i uđem u špilju opkoli me 20 malih zajebanih goblina i nema šanse da preživim.

Igram na Normal, to mi je zasada jedini problem, kako ići kroz šumu i kako se obraniti, nema šanse da se borim sa njima kada je omjer 1:30, probao sam i kemijati i sve i nemogu ih sve pobiti, previše ih ima, pogotovo su zajebani oni koji strijele ispaljuju sa crvenom glavom...

Dali ima kakav drugi način jer ih je stvarno previše?

AA-d00d ned 16.10.2011 02:37

To ti spada pod main quest ako se ne varam, pa zato nemoj to još rješavati jer si očito preslab trenutno. I obavezno napravi (ali pretpostavljam da već imaš) silver sword.

Uzmi side questove kod "oglasne ploče" ispred krčme (ima ih još nekoliko samo trebaš razgovarati sa NPCima da ih dobiješ), rješavaj jedan po jedan i za svaki pročitaj potrebnu knjigu jer ti piše gdje je slaba točka tog monstera.