
Elite: Dangerous


Ma hauler bez štitova. Majka .
Ima brutalan skok,ima brutalan zvuk (prizivanje i štovanje sotone u kokpitu),oruzja netrebaš,ima malu masu pa trosi malo goriva...
I najbolje od sveg,investicija je nikakva.
Da, i sa top fuel scoop se napuni za čas. Ali, ja bi ostavio štitove... nek se nađu... hauleru ne treba puno da prdne, makar ne bi trebao ni izlazit iz super cruise-a, ja svakako ne bi riskirao... Staviš neke D class štitove koji su lagani, pa nebudu imali nekog velikog efekta na jump range. Ali budu dosta da te ostave na životu kad kod povratka, zakačiš zid stanice u koju prvu pristaješ ( govorim iz vlastitog iskustva )
Evo jedan "top" Hauler setup sa štitovima: http://www.edshipyard.com/#/L=70V,,2-3m3m3I2C2C2C3c,4zM2jw7OW2UI- 27.54 LY jump range sa punim tankom goriva
Pa jedan bez štiova ali sa dodatnim tankom goriva: http://www.edshipyard.com/#/L=70V,,2-3m3m3I2C2C2C3c,4zM5DI2jw2UI
- 22.08 LY jump range sa punim tankom goriva ali puno manje treba dopunjavati gorivo, kaj može biti bitno ako naletiš na područje puno un-scoopable zvijezda na kojima se ne možeš puniti
I jedan low budget setup (ali ovo stvarno ne bi preporučao): http://www.edshipyard.com/#/L=70V,,2-3m3m3S2C2C2C3c,4xympU2Uc
- 24.39 LY jump range sa punim tankom goriva

Sa asp-om mogu preko 500 ly skocit as jednim tankom :D

4500 ly zasad. Polako ali sigurno. Dok se vratim ima da prodam kartografije za 100 milijuna

Jel imaš unaprijed točno isplaniranu rutu il ono "second star to the right and straight on 'till morning"

Jel imaš unaprijed točno isplaniranu rutu il ono "second star to the right and straight on 'till morning"
Generalni smjer prema maglicama koje želim posjetiti. Odredim rutu 1000 ly unaprijed. Pod odredim, kliknem na random zvijezdu 1000 ly u tom smjeru

Tko nije vidio...
I am delighted to announce The Engineers(Elite Dangerous 2.1) will be available to players with beta access in the week ending 8th May.
https://community.elitedangerous.com/theengineersbetadate

Novi newsletter: https://community.elitedangerous.com/newsletter120
Masa novih stvari i hrpa promjena u idućem patchu... najbolji newsletter u duuuugo vremena.

Novi newsletter: https://community.elitedangerous.com/newsletter120
Masa novih stvari i hrpa promjena u idućem patchu... najbolji newsletter u duuuugo vremena.
Yup; baš gledam i ima fakat podosta promjena. Sviđa mi se povečanje aktivnosti na planetima i NPC brodovi na planetima :) Konačno bi moglo biti malo dog fightanja po površini :)

U nedjelju 2. kolo Elite Dangerous pvp lige.
BiG vs ROA, ako ce sve bit ok ocekujemo borbu 8vs8.
Borba ce bit tematska, snjeguljica i 7 dangerous patuljaka.
Bit ce twitch stream i komentatori. Link cu stavit u nedjelju.
Ovo je sluzbena stranica turnira, https://widget.toornament.com/tournaments/56d01e9b140ba0a60e8b4568/


Evo moj video iz druge borbe protiv RoA https://www.youtube.com/watch?v=vm-R_wV9XM0
Nakraju smo i pobjedili 2:0, zabavni su ovi mali brodovi....

Upravo su na Elite YT kanalu "dump-ali" hrpu videa iz novog update-a, pa evo ih ovdje:
Thermal Shock
https://www.youtube.com/watch?v=uNACZR4zykQ
Regeneration Sequence
https://www.youtube.com/watch?v=IjONp-Hv5yE
Outfitting
https://www.youtube.com/watch?v=8OMgaDgFGq4
Map States
https://www.youtube.com/watch?v=v-ttrvCbpu8
Map Bookmarks
https://www.youtube.com/watch?v=Vb_DQEKEyO4
Hardpoint - Multicannon
https://www.youtube.com/watch?v=4mQCv6x3mkI
Hardpoint - Beam Laser
https://www.youtube.com/watch?v=GBe8UEI_Lew
Ovo je zakon :D Force Shell:
https://www.youtube.com/watch?v=bBO3mjktETQ

Ako niste pretplačeni na ED newsleter, evo link na zadnji: http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=f370305f3a&e=f07197b636
Mislim da je ovo newsleter sa najviše contenta od kad pratim/igram ED. Mislim da je konačno došlo na red "fixanje" stvari koje se već dosta dugo povlače kao broken/lacking.
Ispravite me ako griješim, ali mislim da kad je prvi put bio najavljan patch 2.1 (prije delaya) da ovoliko feature-a nije bilo spomenuto; bilo je da će dodati Engineers i nova oružja, a promjene UI-a, upgrade mape, bookmarks, razni fixevi i sl. nije tada bilo spomenuto (velim, nisam 100% siguran da je tako, pa me ispravite ako griješim).

Evo novi video; ovaj put je trafic Space Traffic Control demo u pitanju
https://www.youtube.com/watch?v=UFsJ7e2oDuc&feature=youtu.be
I evo link na galeriju sa slikama iz onog zadnjeg newsletera: http://imgur.com/a/9pOgy

Ovo je čudo. Toliko novog contenta, jedva čekam da se vratim igri.

Definitivno jedan od najznačajnijih i najvećih updatea od izlaska igre. Vidjet ćemo kako to sve skupa izgledati za 2 tjedna kad krene beta, za sad obećava.
Moram priznati da je opseg novina, promjena i općenito "quality of life" poboljšanja veći nego što sam očekivao, s puno sitnica i zgodnih detalja. "Engineers" će svakako utjecati i na metu u PvPu koga to zanima, nova oružja izgledaju jako zabavno i nadam se da ćemo vidjeti raznovrsnije buildove. Malo mi je žao što i Navy misije nisu dobile najavljeni "overhaul" u kontekstu karijerističkog pristupa, no 'ajd', imat ću se sa čim igrati dok i to ne izbace.
Pišu i da su radili na popravljanju performansi na planetima kao i kvaliteti prikaza, živi bili pa vidjeli - možda mi neće trebati Titan da mogu pokrenut' to u Oculusu. :D

Veceras u 21 sat 3 kolo Elite Dangerous PvP lige.
BiG vs RSM.
7vs7
1 veliki brod
3 srednja
3 mala
Prijenos uzivo na Fox kanalu
https://www.twitch.tv/fox111qc/

Planirani izlazak bete patcha 2.1 je ovaj četvrtak (5.svibnja).
Jučer je bio novi "road to beta" stream oko izlaska, pa evo par videa:
The Dweller Base Approach and WIP Crafting
https://www.youtube.com/watch?v=lSfdQ4wWQIw
Još primjera novih oružja/posebnih sposobnosti:
Shift Lock Canister
https://www.youtube.com/watch?v=LSkIeYUZ8zk
Phasing Sequence Beam Laser
https://www.youtube.com/watch?v=CBX7Ur3qZ3U
Mass Lock Torpedo
https://www.youtube.com/watch?v=3pjhkNQk82A
Cijeli stream koga zanima:
https://www.youtube.com/watch?v=guTx_fbndSk
Sažetak svega rečenog u streamu kome se isti ne da gledat:
Loot and Crafting works in ED via upgrades to modules via collecting resources in space and taking them to Engineers.
Each Engineer has their own back-story, location and criteria which they wish potential visitors to fulfil. For example, an Engineer may invite you if you've travelled/explored a lot.
Resources - can be salvaged from destroyed ships, found at settlements, mined, located at beacons in space. Materials have context in where their found and what their used for.
Some resources are goods which aren't usually found on markets.
Resources can be awarded from missions - some are only awarded from missions.
New video - this is in beta remember. Dweller Engineer base found. Ship lands on surface, directed by traffic control. Domes on the surface. Eventually we get to the landing pad. Ship lowers into hangar (station is called Black Hide).
New option - Engineers workshop. Power Distributor requested. Engineers works and various stats are shown and then altered for stuff like power, etc. Ship then leaves the base.
"Don't want to use the gambling word." (yes, FD do read the forums!!)
There is an amount of chance in the upgrade process. Randomness isn't as random as people think, its somewhat controlled.
FD have already made some changes regarding Engineer RNG.
Engineer bases all look unique.
Players can see what they're going to get (within ranges) before asking the Engineer to work on a module.
Engineers invite you.
Once at a base, you can upgrade your modules or browse all upgrades this engineer can perform.
Loads of upgrade options for modules - eg Power Distributor. Video coming real soon on YouTube.
Upgrade options are graded, 1 to 5.
Oooh, there's a shielded power distributor upgrade!
Animation for Special Chance is gone from beta video
Potential uupgrades for Burst Laser include longer range.
Concorant Sequence - new special mod which increases shield strength (like regeneration laser) at the cost of additional heat.
Upgrades have side effects for stuff like power draw.
Date for Beta incoming!
Engineers won't directly hate other Engineers.
Some Engineers will be harder to meet. These engineers will offer the more sexy mods.
No engineers mods for shields. Yet.
With Ice Mining comes RES in Ice Rings!
Ship manoeuvrability can be changed via Engineers.
Engineers offer outfitting services.
Beta - Phase 1 at start will allow access to some things like Engineers. Phase 2 is called Mayhem - and will allow everyone access to everything - every weapon, every ship, every special effect. FD want to test special cases internally. So many combinations to test.
Video shown for Torpedo weapon. Weapons fired at T9. New mod called Mass Lock, prevents targeted vessel from jumping into Hyperspace. Less useful against smaller ships.
Torpedoes are getting slower. But, a LOT more powerful. And a few other changes too (missiles too).
Ram-scans are fixed for 2.1
Non-weapon upgrades include increased jump range; reduced power usages; mods for sensors.
Engineers can provide upgrades for power plant modules as well.
Retribution laser can stack with Thermal Shock.
New upgrade shown, called Shift Lock Canister - an mine which will restart your FSD, preventing a hyperspace jump. Video shows how - Clipper drops mine into T9 and engines go offline for T9! (and perhaps the Clipper too).
Engineers equipment is as reliable as standard mods unless effected by upgrade process.
You can't be totally locked out of an Engineer base unless you shoot at their base.
Engineer locations (for those you have invites for) are shown on galaxy map.
Weapons module upgrades can be viewed on target ship (but not the exact upgrade that ship possesses.).
Ship Insurance - once module is upgraded, its covered by insurance rebuy.
NPC can use upgraded modules but quite rarely.
NPC AI bugs killed (like spinning ships)
No module storage for 2.1. Its probably coming at some point.
Ship transportation, module storage - falling under same umbrella. On FD's to-do list.
Shield Cell Banks can be modified. Spin up time, heat etc can be altered.
All module upgrades are legal in all systems. For now.
If you attempt to land at an Engineer base without invite, you'll be shot at. With big guns. Controlled by Engineers who know how to upgrade those big guns.
System Authority NPCs can use modules upgraded by Engineers.
Landing without shields without hull damage - this can be done in 2.1.
Silent building changes - if in silent running, firing weapons will increase heat within your ship and potentially make your ship visible on enemy sensors.
Heat sink ammo reduced somewhat.
Phasing Sequence effect video. Shoots through shields and transfers heat and damage to target hull (I think). Doesn't damage modules.
Currently 54 engineer recipes with 5 tiers available.
Missile changes - damage shields increased. Guidance systems improved. Splash damage to hull and modules within blast radius. Drives, weapons etc are vulnerable. Some internal mods might be hit thanks to mods to missiles.
Beta is Coming! This Thursday!! No ETA for exact time.


Napravio sam par screenshotova Anaconda Squadron skina u 1440p rezi, pa evo linkić: http://imgur.com/a/AmONQ

Napravio sam par screenshotova Anaconda Squadron skina u 1440p rezi, pa evo linkić: http://imgur.com/a/AmONQ
Novi skinovi brutalno izgledaju. Jako mi se sviđa. Pogotovo na anacondi i ASP-u.


Beta za 2.1 Engeneers je dostupna svima koji imaju pristup beti.
A evo i patch notes: https://forums.frontier.co.uk/showthread.php?t=246284

Prava "sitnica" od popisa

Evo pogled na izmjene na UI-u:
https://www.youtube.com/watch?v=gHWDkSCLJJc&feature=youtu.be
I kratki osvrt na grafičke promjene:
https://www.youtube.com/watch?v=ACM2YFgQ9Pw
I kolko čitam po redditu i forumima, ekipa veli da im igra opčenit dosta brže radi, pogotovo na planetima.

Prstenovi sad izgledaju stvarno odlično

Poboljšali su malo i texture terena; sad površina planeta ne izgleda ko jednobojna fleka:
http://i.imgur.com/0KBdO4b.jpg
http://inara.cz/data/gallery/9/9631x1416.jpg
http://i.imgur.com/WX0Zw1Q.png
http://i.imgur.com/eO9L7Ek.jpg
http://i337.photobucket.com/albums/n370/DreeFoto/Forum%20ED/Screenshot_0005_zpsckjqjppe.png
Update; evo još par slika terena:
http://imgur.com/a/umrds
https://www.youtube.com/watch?v=KxDeS6SNx9Y

Meni tu ništa nije jasno. Ne igram svakodnevno, ali igram još od bete studeni 2014. i imam samo osnovnu verziju, nisam kupovao horizion i ništa drugo i igramna 64 bitnom.
Moje je pitanje, jesu li ovi update i za mene ili samo za one koji imaju širu verziju igre? Gledao sam na YT kako bi trebalo izgledati novo kupovanje oružja, ali meni je još uvijek sve isto staro sučelje. Jučer mi je dowloadao novi loader i to je bilo to. Stvarno sam zbunjen.
Inače, Brane prejaka borba stvarno su vrhunski commander!

Da ti odgovorim na pitanje. Iako nemas horizons tebe patch notesi itekako zaniamju jer ti isto skidas cijeli patch kao neko ko ima horizons. Ti samo nemas pristup contentu iz horizonsa (planetary landings) i jos neke stvarcice koje on ima. Sve ostalo što vidiš u patch notesu sto se tice oruzja,dodavanja novih brodova (osim ak nisu horizons exclusive) imas u igri. Svi igramo istu verziju,samo ljudi s horizonsom imaju vise contenta. Najgore što se moze desit je da ljudi s horizonsom imaju prednost nad ljudima koji nemaju (u pvp smislu), ali to jos neznamo kako ce bit.
Što se tiče ovog što si spomenuo oko kupnje oruzja i slicno,to je tek beta releasana i ljudi koji imaju pristup toem to mogu testirati i vidjeti. Ti nemaš i vjerojatno nisi jos u beti pa nemas taj novi content. Kada dodje na ''stable'' servere sa ovih beta (experimentalnih) servera onda ces vidjeti sve promjene. Kao i ja npr.
A ja mogu nekih 9ly skočiti
Pa ne ideš sa brodom opremljenim za fajt u istraživanje. Moraš ga opremiti za istraživanje a onda jump range raste na 20+ ly