
Elite: Dangerous


Evo još jedna space sim igra:
Infinity: Battlescape
http://www.bug.hr/forum/topic/pc-igre/infinity-battlescape/231695.aspx

Jučer se zavrtio novi dev stream, pokazivali su vožnju SRVom po površini planeta i pričali o mehanici. Vožnja se doima izuzetno zabavnom, čini mi se da su odradili dobar posao na mehanici iste. No još treba vidjeti kakav će biti stvarni gameplay.
https://www.youtube.com/watch?v=b3jlcPe8cII
Summary:
38m/s speed on the ground forward. Same speed backward.
The SRV can equip different modules, we can outfit them
SRV have shields (disabled during the live)
Mechanic changed, SRV will need fuel as requested by the community
If your SRV is upside down, you can use your thrusters to get back on tracks
Your turret (weapons) can be enabled/disabled, on the top of your SRV
Point of interests can pop as missions or simply loot crate or other things
Your wheels grip well on the floor but it has limitation, like in real life
You can manoeuver your SRV in the air... DO A BARREL ROLL!
You can't boost with the SRV, but you can use your thrusters to gain more velocity while you are in the air
You can get your SRV damaged if you land too hard or with too much velocity
We will be able to decorate our SRVs
Different SRVs will be available
The bigger rocks are physical and you can hurt your SRV if you drive too fast over it

Novi kratki dev video koji pokazuje WIP, ovaju put ship+SRV napada na bazu.

Novi kratki dev video koji pokazuje WIP, ovaju put ship+SRV napada na bazu.
Inače, ono kaj protutnji na 8 sec je Federal Corvette :) Izgleda da bum opet morao grindat... :D :D

Najgore će bit sredit rank. Navodno će trebat admiral.

A neznam,brzo rankovi idu...Kad znas kak sistem funkcionira...

Ne dam fedsima pare :D


Pozdrav ekipa,
Nedavno sam kupio ED i igra mi se svidjela.
Većinom igram sam ili sa frendom (koji baš i nije oduševljen igrom pa ga više nema nego ima :D ) pa rekoh da dođem vidjet tu ima li kakva naša ekipa da igra ED.
Drago mi je vidjeti da vas ima :D
Pošto većinom igram solo play (open mi je malo opasan :D) malo sam se zaželio timskog igranja i zato sam tu.
U igri imam ASP i većinom se bavim smugglingom i pomalo bounty huntanjem makar mi nije ASP baš za neke veće mete i wingove.

Javi se slobodno u igri za savjet ili wing. Ja sam cmdr lexmoloch u igri, ostale ces naci na prvom postu u temi. Neki od nas su i u klanu kojem se mozes pridruzit ako si zainteresiran. Fly safe!

Samo open! :D
vjeruj mi,solo je dosadan,nema tog random faktora...makar da se nasmijes kad vidis neko smijesno ime,ili cak i ako samo vidis commandera,znas da neko igra i da je tam...ima neki osjecaj punog svemira :D

Jučer je bio novi dev stream:
https://www.youtube.com/watch?v=3kF8iPf1940
Ovaj put su bili podosta škrti s informacijama, od gameplaya su pokazali malo pucanja sa SRV turretom po skimmerima na površini planeta u blizini "dumpanih" olupina T9 i Anaconde, što je jedan od "random" događaja na površini. Idući tjedan ćemo valjda vidjeti baze (što je većina očekivala jučer zbog Brabenovog teasera).
Stream facts summary:
- SRV deploy from a module
- To fly above a surface there's several steps: Hyperspace → Orbital Cruise → Surface flight
- Orbital Cruise is a very quick flight that allow players to choose where to land
- Can we land everywhere on the planet? Yes, if there's enough space for your ship and SRV to be deployed.
- The surface map appears when you are below 100 meters from the surface, thanks to the altimeter
- Can we jettison cargo on the surface? Yes. Also, as physic objets, canisters do kinetic damages if they hit something
- Can we refuel other players' SRV? No you need to do it by yourself, but there will be a good mechanic for that.
- We know that we can attack a base with a SRV, a ship and even a small hunter... what about solo players? That's possible, you will need to play a bit more sneaky and less face-to-face.
- Will we be able to own bases on the surface? Maybe with Loot and Crafting, that could be something that we'd like to implement, yes.
- After defeating a base, what happens? The purpose of attacking base is because you want to extract something or earn a good reward. There's several defenses, some really efficient against SRVs so you need to combine different attack mechanics.
- There is different terrain types on planets
- Will there be SRV NPCs? No, not immediatly with Horizons.
- Ship thrusters countering high gravity can cause extra heat during extreme manouvers, which can have repercussions for combat. [13m30s]
- The 'crash sites' are actually some kind of illegal salvage drop-off. [20m50s]
- Can still drive buggy while using turret [25m40s]
- The Goliath skimmers have a weak spot, once you take their shields down [30m35s]
- It seems the discoverable locations will be fitting for the region - they can be 'natural resources' [22m50s+] or 'mined out equipment', 'some old derelict thing' etc [30m50s]
- Some storage / loot from the off? [36m15s]
- You can spot skimmer locations by their shadow [50m05s] or dust streaks [52m00s]
- The skimmers can enter search patterns [50m40s]
- Next week, another live as well.

Evo novih brodova:
https://www.youtube.com/watch?v=INLcyPZgY68
https://www.youtube.com/watch?v=D_hw1RCTOd4
https://www.youtube.com/watch?v=n9rkd1j1IzI
https://www.youtube.com/watch?v=h52lCL9r964
https://www.youtube.com/watch?v=ysYDnyr13sA
https://www.youtube.com/watch?v=choK7Z4FXSQ
I još jedan bonus video:
https://www.youtube.com/watch?v=E8iNq2LI0g0
A cijeli stream o brodovima i ostalome, možete pogledati ovdje:

Sažetak streama:
Collectibles (Materials)
A precursor to the crafting system, but not the actual crafting system. They're elements which you can discover and collect, initially on the planets' surfaces. You can store them, a whole bunch of them. You find them with the SRV and its special sensors.
In the long term they will be part of crafting. For 2.0 they will be available for something new: 'Synthesis'. This allows commanders, in situ, to synthesise materials to create effects. IE you're taking a lot of module damage, and your auto-repair unit is out of resources, you can combine materials to make more resources. No need to go back to starport etc.
There's a new module coming called the Munitions Fabricator. This allows you to fabricate ammo, and probably missiles, while in space.
Frameshift drives can be boosted with the correct set of materials for a one-off jump increase.
There are plausible connections between the minerals you collect and the effect you get.
Different quality levels. Additional temporary enhancements with high quality materials. Ammunition resupply could have a damage bonus.
Can't sell produced ammo etc.
Applies to SRV as well. New fuels for example, for extended runs. Could overfeed the shields (this will wear off over time).
There are about 6 'things' [materials?] in total at the moment. They intend to expand over time.
Hull can be be made more resistant to damage by feeding high quality materials into auto repair module.
The process of Synthesis isn't limited to Horizons, but at first will only be available to Horizons users as Materials only on planets.
Canopy repair? Initially no, but being discussed.
Q: Can limpets be repaired by Materials? A: Very excited about plans for more types of limpets, but not saying anything yet.
Q: Are there any materials that can be found on the other sides of the galaxy? A: Possiblyyy. There will be lots of places to find materials, of different quality levels and different rarities.
Q: How do we scan for these materials from Space? New scanners or do we need to surface scan again? A: Materials, you won't be able to spot them from space, you will need the SRV.
General Q&A
Q: Will Horizons bring new exploration tasks such as surface mapping, taking rock samples, finding ancient ruins, relics, fossils and life? A: Hopefully, yes. I'm not going to say that all the stuff is going to be there in 2.0... We have been discussing things specifically like... planetary surface mapping... I'm not sure when exactly it's going to come in... but that's kinda on point of the things that we want yes.
Q: Are there future plans to include an in game discovery log for us explorers to record our findings across the galaxy? A: It is something again that we have been discussing. We're not afraid to make changes to the interface or the game mechanics. I'm not sure exactly what form it's going to take. It's on our list. I personally think it's very important, the concept that you're telling your own story.
Q: What is the largest ship that can be stored as a fighter? A: The largest fighter that can be launched is... the fighters. We're not going to have a Russian dolls syndrome... I'm not going to rule it out totally.
Q: Will there be new weapons in 1.5 and Horizons? A: At the risk of getting in trouble, hopefully yes. Fairly confident won't be 2.0. More weapons, especially in the large hard point scale. Huge, maybe...
Q: Will we be able to mine and mineral survey planets? A: Yes, and going forward, more yes. There's stuff you can do on the planet, and it does involve minerals. I don't want to say any more.
Q: Will NPC wingmen for hire be available before season 3? A: Hopef... I don't know. The timing on that I've no idea. It's definitely something that I'm all over. We've got multi crew coming.. and as part of that it only makes sense that we look at NPCs at the same time. It's certainly something that we'd like to do.
Q: Will passenger missions be added during season 2 or later? A: Yes. The plan is to get passenger missions... passenger gameplay, in Season 2. We're going to do it. We have multiple ships which are passenger ships, it would be weird if we didn't do it. It's just a matter of timing. It's definitely going to happen, there's no doubt about that.
Q: How will we store the loot we find? A: I don't want to go too much into loot at the moment... The concept for things that you collect is that they are slightly different from normal commodities in that you have personal storage that's always available to you, so even if you die you don't lose it [EDIT] - more on this here. That's not to say that commodities won't be useful in crafting. You have a maximum amount that you can carry.
Q: Will you introduce in season 2 more galaxy map tools, such as the possibility of creating routes by using waypoints, saving routes, etc...? A: No idea sorry.
Q: If we have the room for it, will we be able to store more than one fighter in our ship? A: Yes!
Q: When can we expect to get Alliance ranks and ships? A: Dunnoo. We do want it, but don't know.
Q: Will there be new modules to customize our ships for planetary exploration? A: There will be in Season 2, a bunch of stuff to do with modules... I can't say more than that.
Q: Will loot only be natural stuff or will there be unnatural (alien) loot to find as well? A: There will be a mixture of natural stuff and processed materials as well.
Q: Will there ever be an option to select which star in a multi star system to jump to? A: That's really interesting, I don't know is the honest answer. But from a personal point of view it's something that I've always wanted... I don't see any downside, other than, it takes time to do.
Q: Will player crew mates count as wing members? Or will wings be count ships instead of players? (i.e. six player wing, with 3 ships)? A: The current plan is that crew members will be wing members.
Q: Why aren't instances gathering friendly players by default ? In a near future, will we be able to chose which instance to join? A: It does try to do that. It can't always do it. I don't think we'd want to go to a chose-your-own-instance scenario. But I don't know.
Q [From Ed]: What are you most excited for? A: Pretty much all of it... I think it's worth noting this is... a beginning not an end. When it goes live that's the start of a whole new season, there's so much stuff ... and that's not to denigrate, hopefully, some of the cool features that we'll get in for the core game anyway, such as, I would hope, during season 2 we'll get in the ability to have your ships delivered to your location. There's just a load of cool stuff, and we want to get through as much of it as possible.
Ships
Asp Scout: Stripped down, more lightweight, more affordable version of Asp Explorer. Still got a great jump range. Fewer weapons, same hard similar hardpoints to viper (2 small, 2 medium), but it's faster than Explorer.
Cobra MK4: Reward ship for owners of core Elite game & Horizons. Better hardpoint positions, directly above cockpit and on centreline, with bonus little one. Good arc for gimballed weapons when chasing up. Not quite as fast or manoeuvrable.
Viper MK4: Tougher, bigger, stronger. Better power plant, and better FSD. Slower. Same hardpoints.
Keelback: A trader that leans towards combat. Approx the same size as Type 6. but has 2 mediums and 2 small hard points. Still reasonably manoeuvrable. Better internals, more armour. Does lose some cargo capacity, closer to around 70t in the default loadout. Better power plant. Chunky bits on the side move as you come into dock. Jump range still quite reasonable, not much worse.
Corvette: 2 Huge hardpoints set centrally behind bridge. Very similar in size to Anaconda, a little bit more streamlined. 2 small, 2 medium, 1 large, 2 huge hard points. Little bit more manoeuvrable than the 'Conda. Slightly less space / internals. Doesn't know ranking requirement.
Cutter: Might be a bit taller than the 'Conda. It's faster than the 'Conda and the Corvette. It's pretty fast for its size. 4 mediums, 2 large, a single huge. Slight upgrade to the 'Conda in firepower. Not very manoeuvrable. Boom and zoom. More multi-role than the Corvette, less than the 'Conda.

Znam da je protivno pravilima foruma, ali evo jedan pornić:
https://www.youtube.com/watch?v=TmrkDO9iFyw&feature=youtu.be


Pozdrav.
Ako netko ima namjeru kupovati nešto od joysticka sa alzashop.com, javite mi, jer mogu uzet preko firme (minus PDV), jedino bi usput ako nije problem, napravio kratke video review-ove i unboxing za YT... Napravio sam video review za X52 i ovih dana ću reviewat i FLY 5, a htio bi napraviti i review Thrustmaster HOTAS X T.Flight (ili bilo koji drugi joystick/HOTAS), ali mi ga se ne isplati uzimat samo radi review-a. Usput je i dostava na Alzashop-u besplatna ako je roba preko 100€, a imam još par sitnica koje bi uzeo od tamo.
Uglavnom, ako je netko zainteresiran, javite mi se na PM.
Berko jel' još uvijek daješ ovu opciju bez PDVa? :) Razmišljam da se počastim s X52 Pro.

Pozdrav.
Ako netko ima namjeru kupovati nešto od joysticka sa alzashop.com, javite mi, jer mogu uzet preko firme (minus PDV), jedino bi usput ako nije problem, napravio kratke video review-ove i unboxing za YT... Napravio sam video review za X52 i ovih dana ću reviewat i FLY 5, a htio bi napraviti i review Thrustmaster HOTAS X T.Flight (ili bilo koji drugi joystick/HOTAS), ali mi ga se ne isplati uzimat samo radi review-a. Usput je i dostava na Alzashop-u besplatna ako je roba preko 100€, a imam još par sitnica koje bi uzeo od tamo.
Uglavnom, ako je netko zainteresiran, javite mi se na PM.
Berko jel' još uvijek daješ ovu opciju bez PDVa? :) Razmišljam da se počastim s X52 Pro.
Moram provjerit sa računovodstvom kakva je situacija sad sa tim njihovim PDV-om (za Alzashop)... zadnji put kad sam uzimao kod njih sam se natezao oko toga, pa na kraju odustao od kupnje kod njih (našao sam istu stvar kod nas za više-manje istu lovu).
Javim ti do sredine sljedećeg tjedna ako nije problem.

Nema frke, vidi, ali nemoj si raditi probleme. Gdje si našao isto/jeftinije kod nas? :) Ono što sam ja gledao sve je skuplje.

Nema frke, vidi, ali nemoj si raditi probleme. Gdje si našao isto/jeftinije kod nas? :) Ono što sam ja gledao sve je skuplje.
Neku matičnu sam kupovao, pa sam našao kod nas po par kuna nižoj cijeni isti model.


Kupio si sezonu jedan, iduci mjesec krece sezona 2 za koju treba dati jos 40e ako hoces biti u toku.

ne nuzno.
Sezona 2 ima planetary landinge i cobru mk4. Osim toga,sve je više manje isto,sumnjam da ce netko bez horizonsa biti izostavljen iz igre.

Znaci, bit ce mi ograniceni samo neke mogucnosti, ali ne i sav mp?!

ma ne. Ograniceno ce ti samo biti content iz horizonsa (nova expanzija),a to je jedan brod od njih 33 (il kolko ih vec ima u igri) i neces moc slijetati na planete i tamo kupiti neke resurse koji se mogu koristit za craftanje ammo-a (koji mozes kupiti na stanici) itd...
Iskreno mislim da expanzija ne pruza dovoljno za cijenu,i ne miss out-aš baš ništa, igras igru istu ko i svi mi (nisam ni ja kupio expanziju),samo nemos sletit na planet/mjesec i provozat se buggijem po povrsini.
p.s ako te zanima ekipno igranje posjeti naš forum:
http://big.aantdesign.in.rs/forum/index.php
ima nas mnogo,inače smo pvperi,na empire strani.
poznati smo po redditu,mnogo se piše o nama,u Imperial High Commandu smo (nešto kao USSR ilitiga NATO) i tako...

ne nuzno.
Sezona 2 ima planetary landinge i cobru mk4. Osim toga,sve je više manje isto,sumnjam da ce netko bez horizonsa biti izostavljen iz igre.
Za sada.. Duga je sezona. Bit će novog contenta cijelu godinu.

Dobrodošao! Kao što su ti već rekli, uskoro izlazi nova sezona pa je i zato cijena tako jako pala. No ne misli da si popušio ništa - s 1. sezonom dobio si i loyalty popust na 2. sezonu ako napraviš preorder. Da si uzeo sad preorder 2. sezone (50€, nije 40€ kako je navedeno gore), dobio bi i 1 sezonu u sklopu iste, ali bi morao čekati još cca mjesec dana da ista izađe da uopće možeš krenuti s igrom.
Budući da si sad vlasnik sezone 1., ako ti se igra svidi i odma' se odlučiš uzeti sezonu 2, proći ćeš s tim gore navedenim popustom opet sve skupa za 50€. Malo su zakomplicirali cijeli taj financ. model naplate sezona/ekspanzija. U principu računaj da imaš godišnju pretplatu umjesto mjesečne članarine, s tim da možeš ne uzet novu sezonu - igra ti ostaje u tom stanju koju imaš dotad, samo nemaš pristupa ekskluzivnom sadržaju iduće sezone (dok ne caltaš). No normalno igraš što imaš i dobivaš patcheve itd.
Iskreno imati ćeš i tako čime se baviti i samo sa sezonom 1. :) No u sezoni 2. se očekuje isto dosta stvari: planetarno slijetanje na planete bez atmosfere, looting&crafting, multicrew brodovi i "ships within ships", unaprijeđenje sustava misija (ovo će vjerovatno biti dostupno i igračima samo prve sezone) i avatar creation su zasad otkriveni kao dio sadržaja tokom 2016. godine. Ako ti ništa od toga nije kritično, možeš i čekat neki popust na sezonu 2. Vjerovatno će opet biti za bagatelu krajem godine, ali vjeruj mi da ako se nakačiš na igru ćeš uzet puno prije. :D
Slobodno se javi u igri ako ustreba pomoć, nick je "LexMoloch".

Samo da ja pohvatam osnove, prolazim treninge... nekako imam osjećaj da je pitch veoma spor, ili ja nešto pogrešno radim
miš+tipkovnica= teško... morat ću gamepadom probat
nemojte mi linkat hotase, morat ću ga zaželjet za božić od cure
ps. hvala na toploj dobrodošlici, nadam se da je sav community takav

Samo da ja pohvatam osnove, prolazim treninge... nekako imam osjećaj da je pitch veoma spor, ili ja nešto pogrešno radim
miš+tipkovnica= teško... morat ću gamepadom probat
nemojte mi linkat hotase, morat ću ga zaželjet za božić od cure
ps. hvala na toploj dobrodošlici, nadam se da je sav community takav
Ma moze se ,sam se trebas naviknut,
ja sam na kb&m,treba malo u kontrolama podesit sensitivity i slicno,ali ide...
A pitch ovisi o brodu,svaki ima svoje karakteristike,nemaju svi isti pitch,roll...
A i ovisi kolko pipova je u engine,jesi li u sweet spotu i slicno
Sta da kazem ljudi vec pisu price o dozivljajima samnom....
Keep in mind this is a dramatization and I will put a notice at the beginning of the news piece that specifies it. It will also indicate that you have read it and approved it for submission.
If there are inconsistencies regarding the sequence of events, let me know and I'll accommodate.
https://drive.google.com/open?id=1ytQeBGTdU4h1tDM3cgblDVNHb8cJmIq6Q0wDEoj_mqY
Naravno prica je bazirana na istinitom dogadaju, napisao ju je pilot unistenog T9.